On the title screen, holding B and pressing L will bring up a configuration menu, and pressing R will return to the title screen. As such, they can generally be interfaced with by means of an emulator and a patched ROM. They were used for bug testing during the games' development, and were intentionally rendered inaccessible through normal means. The main menu in a Metroid Prime 3: Corruption prototypeĭebug Menus are a feature in prototype versions of Metroid games that interact with the game mechanics, such as setting energy or missile reserves, toggling power-ups on or off, changing events, and so forth. Much more information can be added to this article. Please help improve this article or section by expanding it. "Multiple mutations will cause a Metroid to grow into an even larger and more powerful adversary."
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